We’re building a real-time 3D game designed to visualise AI workflows, GPU operations, and large-scale compute infrastructure in an interactive and engaging way. If you’re passionate about game engines, advanced 3D rendering, and making complex technical systems more intuitive through visualisation, this role is for you.
We’re hiring across Junior, Senior, and Principal levels to develop high-performance, interactive 3D environments that bring AI and GPU workloads to life.
What You’ll Work On:
Developing a 3D game that serves as an interactive tool for visualising AI and GPU compute operations
Real-time simulation & physics programming to represent large-scale compute processes
3D engine programming – working with rendering pipelines, shaders, and technical art for high-performance visualisation
Custom rendering & effects – building real-time visual feedback for AI training, GPU utilisation, and system operations
Optimising large-scale interactive environments for seamless user experience and high frame rates
Gameplay programming – designing intuitive interactions that allow users to explore and understand AI infrastructure
Multi-user experience – supporting multiplayer or collaborative features for team-based AI system visualisation
UI/UX design for interactive dashboards and visualisation tools